// game designer & developer
Lautaro Ortega█
I design and build games in Unity, Unreal Engine and Python, currently studying Creative Media and Game Technologies at NHL Stenden. My work sits where systems design meets cultural storytelling — and I build the systems myself.
- engines
- :Unity (C#, XRI) · Unreal Engine (Blueprints)
- languages
- :C# · Python · JavaScript
- design
- :systems & faction design · design documentation
- location
- :Groningen, Netherlands
##selected work
all projects →012026
Ruta 40
A cargo trucker crosses Argentina toward the Triple Frontera. Truco is the combat system.
Design / Unreal Engine / Designer
022026
Route 40 — Truck Cab Demo
A first-person survival demo confined to a truck cab, built in Unreal Engine.
Unreal Engine / Solo developer
032026
Trial of the Gods
VR physics-based weapon combat and a shared enemy state machine, built in Unity.
Unity — C#, XR Interaction Toolkit / Gameplay programmer