top of page

The Seedvault
VR
Game Design
Level Design
UX / UI
C# Programming
In this VR game the player is a caretaker of a new plant species. With the use of my State Machine, I simulated the behaviour of a real plant that dries and grows. The futuristic aesthetic of the game was brought together by my use of lightning and futuristic User Interface design.
-
Created 3D layout for several test versions.
-
Scripted a State Machine for plant behaviour.
-
Created dynamic resource system.
-
Co-designed and implemented User Interface logic.
The player takes the role of a movement-impaired engineer that relies on a wheelchair to move. During the first test a new reactor prototype, an explosion causes a raging fire through the Campus building. Would you be able to escape?
bottom of page