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Rolling Through Fire

VR

Game Design
Level Design 
UX / UI
Team Management
C# Programming
Research

In this research-heavy project, I focused on brining an immersive and realistic experience to the people of my Campus university. The goal was to raise awareness of accesiblity gaps that wheelchair users face both in a daily basis and in emergency situations.

  • 2D greybox levels.

  • Used seven different research methods.

  • 3D levels creation.

  • Diegeitc UI design and implementation.

  • Use of physicis and destruction.

  • Programmed UI and Reactor Level mechanics.

  • Used rendering layers for realistic lightning.

The player takes the role of a movement-impaired engineer that relies on a wheelchair to move. During the first test a new reactor prototype, an explosion causes a raging fire through the Campus building. Would you be able to escape? 

Game Design first year student with focus on writing, programming and word-building. 
I am also graduated in Hospitality Management with 8 years of experience in the restaurant and hotel industry. Currently studying in Hanze, Groningen, The Netherlands. 

WhatsApp Image 2024-06-17 at 23.18.12_39d8aa65.jpg
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Groningen, Netherlands, 2024

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