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Rolling Through Fire
VR
Game Design
Level Design
UX / UI
Team Management
C# Programming
Research
In this research-heavy project, I focused on brining an immersive and realistic experience to the people of my Campus university. The goal was to raise awareness of accesiblity gaps that wheelchair users face both in a daily basis and in emergency situations.
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2D greybox levels.
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Used seven different research methods.
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3D levels creation.
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Diegeitc UI design and implementation.
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Use of physicis and destruction.
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Programmed UI and Reactor Level mechanics.
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Used rendering layers for realistic lightning.
The player takes the role of a movement-impaired engineer that relies on a wheelchair to move. During the first test a new reactor prototype, an explosion causes a raging fire through the Campus building. Would you be able to escape?
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