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Other Projects
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Eternal Dark Ages
As a table top RPG enthusiast, I created my own game based on Dungeons and Dragons. I made my own dice system, skill tree, character sheet and lore.​ I also drew several of the characters and maps.







This document is about the general rules of combat. HP, Stamina, Attacks, Defend, Movement and special abilities.
Types of armor with price, defensive attributes and different special qualities.
In depth balancing of the D10 dice system I created for this game, with analysis in probalbity and different difficulties.
Excel document with the character sheet I made for this game. It shows the different skills, attribute and other systems.
All the different weapons with distinct damage, requirements and prices.
Potential wounds the players could get when in combat.
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Trial of the Gods
This ongoing VR Project will bring a thrilling experience with the Viking brutal theme, combining horde fighting with the immersion that VR offers. Right now, this game is its early stages but so far I have done:
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Enemy Factory with normal enemies and flying enemies.
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Projectile blocking and destruction.
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Enemy destruction when defeated (using phyisics)
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Weapon velocity tracking system
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Diegetic UI (break elements as input).
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Implemented weapons such as Spear, Shield, Small Axe, Big Axe and Sword (not 3D modelling).
VR Nordic Combat Game V.1
VR Nordic Combat Game V.2
Music by: Radu Clim​
VR Nordic Combat Game V.3
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